The clip below is a demo of the custom facial rig that I built from scratch for all of the NPCs for the Pulse!! project. All of our characters were designed to work with the same basic Character Studio rig, so the same facial rig works with all of them as well. The style of this facial rig is modeled after Jason Osipa's, however, because this is 3ds Max and not Maya, I had to come up with an entirely different way of accomplishing the same thing. This facial rig is built on top of the Character Studio rig.